SOo...
How's everyone?
...............................
onClipEvent (enterFrame) {
if (this.hitTest(_root.char)) {
_root.gotgun = true;
unloadMovie(this);
}
}
I now have a gun!
if (Key.isDown(Key.SPACE)) {
if (_root.gotgun == true && !_root.shooting) {
_root.attachMovie("bullet", "bulleter", 1, {_x:_root.char._x, _y:_root.char._y-25});
_root.shooting = true;
with (_root.bulleter) {
onEnterFrame = function () {
if (_root.timer>_root.maxshoottime) {
_root.shooting = false;
unloadMovie(this);
}
I shoot you!
I'm bored now!...
IFuckingSuck
FUCK YOU
AlmostDead1
Thanks ;)